Source code for menpo.shape.mesh.textured

import numpy as np

from menpo.shape import PointCloud
from menpo.transform import Scale

from ..adjacency import mask_adjacency_array, reindex_adjacency_array
from .base import TriMesh


[docs]class TexturedTriMesh(TriMesh): r""" Combines a :map:`TriMesh` with a texture. Also encapsulates the texture coordinates required to render the texture on the mesh. Parameters ---------- points : ``(n_points, n_dims)`` `ndarray` The array representing the points. tcoords : ``(N, 2)`` `ndarray` The texture coordinates for the mesh. texture : :map:`Image` The texture for the mesh. trilist : ``(M, 3)`` `ndarray` or ``None``, optional The triangle list. If ``None``, a Delaunay triangulation of the points will be used instead. copy: `bool`, optional If ``False``, the points, trilist and texture will not be copied on assignment. In general this should only be used if you know what you are doing. """ def __init__(self, points, tcoords, texture, trilist=None, copy=True): super(TexturedTriMesh, self).__init__(points, trilist=trilist, copy=copy) self.tcoords = PointCloud(tcoords, copy=copy) if not copy: self.texture = texture else: self.texture = texture.copy()
[docs] def tcoords_pixel_scaled(self): r""" Returns a :map:`PointCloud` that is modified to be suitable for directly indexing into the pixels of the texture (e.g. for manual mapping operations). The resulting tcoords behave just like image landmarks do. The operations that are performed are: - Flipping the origin from bottom-left to top-left - Scaling the tcoords by the image shape (denormalising them) - Permuting the axis so that Returns ------- tcoords_scaled : :map:`PointCloud` A copy of the tcoords that behave like :map:`Image` landmarks Examples -------- Recovering pixel values for every texture coordinate: >>> texture = texturedtrimesh.texture >>> tc_ps = texturedtrimesh.tcoords_pixel_scaled() >>> pixel_values_at_tcs = texture[tc_ps[: ,0], tc_ps[:, 1]] """ scale = Scale(np.array(self.texture.shape)[::-1]) tcoords = self.tcoords.points.copy() # flip the 'y' st 1 -> 0 and 0 -> 1, moving the axis to upper left tcoords[:, 1] = 1 - tcoords[:, 1] # apply the scale to get the units correct tcoords = scale.apply(tcoords) # flip axis 0 and axis 1 so indexing is as expected tcoords = tcoords[:, ::-1] return PointCloud(tcoords)
[docs] def from_vector(self, flattened): r""" Builds a new :class:`TexturedTriMesh` given the `flattened` 1D vector. Note that the trilist, texture, and tcoords will be drawn from self. Parameters ---------- flattened : ``(N,)`` `ndarray` Vector representing a set of points. Returns -------- trimesh : :map:`TriMesh` A new trimesh created from the vector with ``self`` trilist. """ return TexturedTriMesh(flattened.reshape([-1, self.n_dims]), self.tcoords.points, self.texture, trilist=self.trilist)
[docs] def from_mask(self, mask): """ A 1D boolean array with the same number of elements as the number of points in the TexturedTriMesh. This is then broadcast across the dimensions of the mesh and returns a new mesh containing only those points that were ``True`` in the mask. Parameters ---------- mask : ``(n_points,)`` `ndarray` 1D array of booleans Returns ------- mesh : :map:`TexturedTriMesh` A new mesh that has been masked. """ if mask.shape[0] != self.n_points: raise ValueError('Mask must be a 1D boolean array of the same ' 'number of entries as points in this ' 'TexturedTriMesh.') ttm = self.copy() if np.all(mask): # Fast path for all true return ttm else: # Recalculate the mask to remove isolated vertices isolated_mask = self._isolated_mask(mask) # Recreate the adjacency array with the updated mask masked_adj = mask_adjacency_array(isolated_mask, self.trilist) ttm.trilist = reindex_adjacency_array(masked_adj) ttm.points = ttm.points[isolated_mask, :] ttm.tcoords.points = ttm.tcoords.points[isolated_mask, :] return ttm
def _view_3d(self, figure_id=None, new_figure=False, textured=True, **kwargs): r""" Visualize the :map:`TexturedTriMesh` in 3D. Parameters ---------- figure_id : `object`, optional The id of the figure to be used. new_figure : `bool`, optional If ``True``, a new figure is created. textured : `bool`, optional If `True`, render the texture. Returns ------- viewer : :map:`Renderer` The viewer object. """ if textured: try: from menpo3d.visualize import TexturedTriMeshViewer3d return TexturedTriMeshViewer3d( figure_id, new_figure, self.points, self.trilist, self.texture, self.tcoords.points).render(**kwargs) except ImportError: from menpo.visualize import Menpo3dMissingError raise Menpo3dMissingError() else: return super(TexturedTriMesh, self).view(figure_id=figure_id, new_figure=new_figure, **kwargs)
[docs] def _view_2d(self, figure_id=None, new_figure=False, image_view=True, render_lines=True, line_colour='r', line_style='-', line_width=1., render_markers=True, marker_style='o', marker_size=20, marker_face_colour='k', marker_edge_colour='k', marker_edge_width=1., render_axes=True, axes_font_name='sans-serif', axes_font_size=10, axes_font_style='normal', axes_font_weight='normal', axes_x_limits=None, axes_y_limits=None, figure_size=(10, 8), label=None): r""" Visualization of the TriMesh in 2D. Currently, explicit textured TriMesh viewing is not supported, and therefore viewing falls back to untextured 2D TriMesh viewing. Returns ------- figure_id : `object`, optional The id of the figure to be used. new_figure : `bool`, optional If ``True``, a new figure is created. image_view : `bool`, optional If ``True`` the TexturedTriMesh will be viewed as if it is in the image coordinate system. render_lines : `bool`, optional If ``True``, the edges will be rendered. line_colour : See Below, optional The colour of the lines. Example options:: {r, g, b, c, m, k, w} or (3, ) ndarray line_style : ``{-, --, -., :}``, optional The style of the lines. line_width : `float`, optional The width of the lines. render_markers : `bool`, optional If ``True``, the markers will be rendered. marker_style : See Below, optional The style of the markers. Example options :: {., ,, o, v, ^, <, >, +, x, D, d, s, p, *, h, H, 1, 2, 3, 4, 8} marker_size : `int`, optional The size of the markers in points^2. marker_face_colour : See Below, optional The face (filling) colour of the markers. Example options :: {r, g, b, c, m, k, w} or (3, ) ndarray marker_edge_colour : See Below, optional The edge colour of the markers. Example options :: {r, g, b, c, m, k, w} or (3, ) ndarray marker_edge_width : `float`, optional The width of the markers' edge. render_axes : `bool`, optional If ``True``, the axes will be rendered. axes_font_name : See Below, optional The font of the axes. Example options :: {serif, sans-serif, cursive, fantasy, monospace} axes_font_size : `int`, optional The font size of the axes. axes_font_style : {``normal``, ``italic``, ``oblique``}, optional The font style of the axes. axes_font_weight : See Below, optional The font weight of the axes. Example options :: {ultralight, light, normal, regular, book, medium, roman, semibold, demibold, demi, bold, heavy, extra bold, black} axes_x_limits : (`float`, `float`) `tuple` or ``None``, optional The limits of the x axis. axes_y_limits : (`float`, `float`) `tuple` or ``None``, optional The limits of the y axis. figure_size : (`float`, `float`) `tuple` or ``None``, optional The size of the figure in inches. label : `str`, optional The name entry in case of a legend. Returns ------- viewer : :map:`PointGraphViewer2d` The viewer object. Raises ------ warning 2D Viewing of Coloured TriMeshes is not supported, automatically falls back to 2D :map:`TriMesh` viewing. """ import warnings warnings.warn(Warning('2D Viewing of Textured TriMeshes is not ' 'supported, falling back to TriMesh viewing.')) return TriMesh._view_2d( self, figure_id=figure_id, new_figure=new_figure, image_view=image_view, render_lines=render_lines, line_colour=line_colour, line_style=line_style, line_width=line_width, render_markers=render_markers, marker_style=marker_style, marker_size=marker_size, marker_face_colour=marker_face_colour, marker_edge_colour=marker_edge_colour, marker_edge_width=marker_edge_width, render_axes=render_axes, axes_font_name=axes_font_name, axes_font_size=axes_font_size, axes_font_style=axes_font_style, axes_font_weight=axes_font_weight, axes_x_limits=axes_x_limits, axes_y_limits=axes_y_limits, figure_size=figure_size, label=label)
def __str__(self): return '{}\ntexture_shape: {}, n_texture_channels: {}'.format( TriMesh.__str__(self), self.texture.shape, self.texture.n_channels)