Source code for menpo.shape.mesh.base

# coding=utf-8
from collections import Counter
import numpy as np
from warnings import warn

from .. import PointCloud
from ..adjacency import mask_adjacency_array, reindex_adjacency_array
from .normals import compute_normals


Delaunay = None  # expensive, from scipy.spatial


def trilist_to_adjacency_array(trilist):
    r"""
    Turn an ``(M, 3)`` trilist into an adjacency array suitable for building
    graphs.

    Parameters
    ----------
    trilist : ``(M, 3)`` `ndarray`
        The trilist to transform into an adjacency array

    Returns
    -------
    adj_array : ``(M * 3, 2)`` `ndarray`
        The adjacency array including the edges that complete the triangle
        which are implicit in a trilist.
    """
    wrap_around_adj = np.hstack([trilist[:, -1][..., None],
                                 trilist[:, 0][..., None]])
    # Build the array of all pairs
    return np.concatenate([trilist[:, :2],
                           trilist[:, 1:],
                           wrap_around_adj])


def subsampled_grid_triangulation(shape, subsampling=1):
    r"""
    Create a triangulation based on a regular grid. This will be a right
    handed triangulation with the separating triangle edge going from
    the top left of a grid point to the bottom right.

    Optionally, the triangulation can be subsampled which has the effect
    of skipping points. This is useful for subsampling a dense pointcloud.

    Parameters
    ----------
    shape : `tuple` of 2 `int`
        The size of the grid to assume, this defines the number of points
        across each dimension in the grid. The first element is the number
        of rows and the second is the number of columns.
    subsampling : `int`, optional
        Will be used to index into the implicit grid and has the effect
        of subsampling the grid (every subsampling'th vertex is chosen).

    Returns
    -------
    trilist : ``(M, 3)`` `ndarray`
        The triangle list created on an implicit regular grid.
    """
    # Quickly create the indices in a grid
    indices_grid = np.zeros(shape)
    flat_vals_grid = indices_grid.ravel()
    flat_vals_grid[:] = np.arange(np.prod(shape))

    # Subsample the grid if necessary - useful for making very dense grids
    # much sparser
    indices_grid = indices_grid[::subsampling, ::subsampling]

    # Bottom-left triangles (right handed)
    tri_down_left = np.concatenate(
        [indices_grid[:-1, :-1].ravel()[..., None],
         indices_grid[1:, :-1].ravel()[..., None],
         indices_grid[1:, 1:].ravel()[..., None]], axis=-1)

    # Top-right triangles (right handed)
    tri_up_right = np.concatenate(
        [indices_grid[:-1, :-1].ravel()[..., None],
         indices_grid[1:, 1:].ravel()[..., None],
         indices_grid[:-1, 1:].ravel()[..., None]], axis=-1)

    return np.vstack([tri_down_left, tri_up_right]).astype(np.uint32)


[docs]class TriMesh(PointCloud): r""" A :map:`PointCloud` with a connectivity defined by a triangle list. These are designed to be explicitly 2D or 3D. Parameters ---------- points : ``(n_points, n_dims)`` `ndarray` The array representing the points. trilist : ``(M, 3)`` `ndarray` or ``None``, optional The triangle list. If `None`, a Delaunay triangulation of the points will be used instead. copy: `bool`, optional If ``False``, the points will not be copied on assignment. Any trilist will also not be copied. In general this should only be used if you know what you are doing. """ def __init__(self, points, trilist=None, copy=True): super(TriMesh, self).__init__(points, copy=copy) if trilist is None: global Delaunay if Delaunay is None: from scipy.spatial import Delaunay # expensive trilist = Delaunay(points).simplices if not copy: if not trilist.flags.c_contiguous: warn('The copy flag was NOT honoured. A copy HAS been made. ' 'Please ensure the data you pass is C-contiguous.') trilist = np.array(trilist, copy=True, order='C') else: trilist = np.array(trilist, copy=True, order='C') self.trilist = trilist @classmethod
[docs] def init_2d_grid(cls, shape, spacing=None): r""" Create a TriMesh that exists on a regular 2D grid. The first dimension is the number of rows in the grid and the second dimension of the shape is the number of columns. ``spacing`` optionally allows the definition of the distance between points (uniform over points). The spacing may be different for rows and columns. The triangulation will be right-handed and the diagonal will go from the top left to the bottom right of a square on the grid. Parameters ---------- shape : `tuple` of 2 `int` The size of the grid to create, this defines the number of points across each dimension in the grid. The first element is the number of rows and the second is the number of columns. spacing : `int` or `tuple` of 2 `int`, optional The spacing between points. If a single `int` is provided, this is applied uniformly across each dimension. If a `tuple` is provided, the spacing is applied non-uniformly as defined e.g. ``(2, 3)`` gives a spacing of 2 for the rows and 3 for the columns. Returns ------- trimesh : :map:`TriMesh` A TriMesh arranged in a grid. """ pc = PointCloud.init_2d_grid(shape, spacing=spacing) points = pc.points return cls(points, trilist=subsampled_grid_triangulation( shape, subsampling=1), copy=False)
def __str__(self): return '{}, n_tris: {}'.format(PointCloud.__str__(self), self.n_tris) @property def n_tris(self): r""" The number of triangles in the triangle list. :type: `int` """ return len(self.trilist)
[docs] def tojson(self): r""" Convert this :map:`TriMesh` to a dictionary representation suitable for inclusion in the LJSON landmark format. Note that this enforces a simpler representation, and as such is not suitable for a permanent serialization of a :map:`TriMesh` (to be clear, :map:`TriMesh`'s serialized as part of a landmark set will be rebuilt as a :map:`PointUndirectedGraph`). Returns ------- json : `dict` Dictionary with ``points`` and ``connectivity`` keys. """ return self.as_pointgraph().tojson()
[docs] def from_mask(self, mask): """ A 1D boolean array with the same number of elements as the number of points in the TriMesh. This is then broadcast across the dimensions of the mesh and returns a new mesh containing only those points that were ``True`` in the mask. Parameters ---------- mask : ``(n_points,)`` `ndarray` 1D array of booleans Returns ------- mesh : :map:`TriMesh` A new mesh that has been masked. """ if mask.shape[0] != self.n_points: raise ValueError('Mask must be a 1D boolean array of the same ' 'number of entries as points in this TriMesh.') tm = self.copy() if np.all(mask): # Fast path for all true return tm else: # Recalculate the mask to remove isolated vertices isolated_mask = self._isolated_mask(mask) # Recreate the adjacency array with the updated mask masked_adj = mask_adjacency_array(isolated_mask, self.trilist) tm.trilist = reindex_adjacency_array(masked_adj) tm.points = tm.points[isolated_mask, :] return tm
def _isolated_mask(self, mask): # Find the triangles we need to keep masked_adj = mask_adjacency_array(mask, self.trilist) # Find isolated vertices (vertices that don't exist in valid # triangles) isolated_indices = np.setdiff1d(np.nonzero(mask)[0], masked_adj) # Create a 'new mask' that contains the points the use asked # for MINUS the points that we can't create triangles for new_mask = mask.copy() new_mask[isolated_indices] = False return new_mask
[docs] def as_pointgraph(self, copy=True, skip_checks=False): """ Converts the TriMesh to a :map:`PointUndirectedGraph`. Parameters ---------- copy : `bool`, optional If ``True``, the graph will be a copy. skip_checks : `bool`, optional If ``True``, no checks will be performed. Returns ------- pointgraph : :map:`PointUndirectedGraph` The point graph. """ from .. import PointUndirectedGraph from ..graph import _convert_edges_to_symmetric_adjacency_matrix # Since we have triangles we need the last connection # that 'completes' the triangle adjacency_matrix = _convert_edges_to_symmetric_adjacency_matrix( trilist_to_adjacency_array(self.trilist), self.points.shape[0]) pg = PointUndirectedGraph(self.points, adjacency_matrix, copy=copy, skip_checks=skip_checks) # This is always a copy pg.landmarks = self.landmarks return pg
[docs] def vertex_normals(self): r""" Compute the per-vertex normals from the current set of points and triangle list. Only valid for 3D dimensional meshes. Returns ------- normals : ``(n_points, 3)`` `ndarray` Normal at each point. Raises ------ ValueError If mesh is not 3D """ if self.n_dims != 3: raise ValueError("Normals are only valid for 3D meshes") return compute_normals(self.points, self.trilist)[0]
[docs] def tri_normals(self): r""" Compute the triangle face normals from the current set of points and triangle list. Only valid for 3D dimensional meshes. Returns ------- normals : ``(n_tris, 3)`` `ndarray` Normal at each triangle face. Raises ------ ValueError If mesh is not 3D """ if self.n_dims != 3: raise ValueError("Normals are only valid for 3D meshes") return compute_normals(self.points, self.trilist)[1]
[docs] def tri_areas(self): r"""The area of each triangle face. Returns ------- areas : ``(n_tris,)`` `ndarray` Area of each triangle, ordered as the trilist is Raises ------ ValueError If mesh is not 2D or 3D """ t = self.points[self.trilist] ij, ik = t[:, 1] - t[:, 0], t[:, 2] - t[:, 0] if self.n_dims == 2: return np.abs(np.cross(ij, ik) * 0.5) elif self.n_dims == 3: return np.linalg.norm(np.cross(ij, ik), axis=1) * 0.5 else: raise ValueError('tri_areas can only be calculated on a 2D or ' '3D mesh')
[docs] def mean_tri_area(self): r"""The mean area of each triangle face in this :map:`TriMesh`. Returns ------- mean_tri_area : ``float`` The mean area of each triangle face in this :map:`TriMesh` Raises ------ ValueError If mesh is not 3D """ return np.mean(self.tri_areas())
[docs] def boundary_tri_index(self): r"""Boolean index into triangles that are at the edge of the TriMesh Returns ------- boundary_tri_index : ``(n_tris,)`` `ndarray` For each triangle (ABC), returns whether any of it's edges is not also an edge of another triangle (and so this triangle exists on the boundary of the TriMesh) """ trilist = self.trilist # Get a sorted list of edge pairs edge_pairs = np.sort(np.vstack((trilist[:, [0, 1]], trilist[:, [0, 2]], trilist[:, [1, 2]]))) # convert to a tuple per edge pair edges = [tuple(x) for x in edge_pairs] # count the occurrences of the ordered edge pairs - edge pairs that # occur once are at the edge of the whole mesh mesh_edges = (e for e, i in Counter(edges).items() if i == 1) # index back into the edges to find which triangles contain these edges return np.array(list(set(edges.index(e) % trilist.shape[0] for e in mesh_edges)))
[docs] def edge_vectors(self): r"""A vector of edges of each triangle face. Note that there will be two edges present in cases where two triangles 'share' an edge. Consider :meth:`unique_edge_vectors` for a single vector for each physical edge on the :map:`TriMesh`. Returns ------- edges : ``(n_tris * 3, n_dims)`` `ndarray` For each triangle (ABC), returns the edge vectors AB, BC, CA. All edges are concatenated for a total of ``n_tris * 3`` edges. The ordering is done so that all AB vectors are first in the returned list, followed by BC, then CA. """ t = self.points[self.trilist] return np.vstack((t[:, 1] - t[:, 0], t[:, 2] - t[:, 1], t[:, 2] - t[:, 0]))
[docs] def edge_indices(self): r"""An unordered index into points that rebuilds the edges of this :map:`TriMesh`. Note that there will be two edges present in cases where two triangles 'share' an edge. Consider :meth:`unique_edge_indices` for a single index for each physical edge on the :map:`TriMesh`. Returns ------- edge_indices : ``(n_tris * 3, 2)`` `ndarray` For each triangle (ABC), returns the pair of point indices that rebuild AB, AC, BC. All edge indices are concatenated for a total of ``n_tris * 3`` edge_indices. The ordering is done so that all AB vectors are first in the returned list, followed by BC, then CA. """ tl = self.trilist return np.vstack((tl[:, [0, 1]], tl[:, [1, 2]], tl[:, [2, 0]]))
[docs] def unique_edge_indices(self): r"""An unordered index into points that rebuilds the unique edges of this :map:`TriMesh`. Note that each physical edge will only be counted once in this method (i.e. edges shared between neighbouring triangles are only counted once not twice). The ordering should be considered random. Returns ------- unique_edge_indices : ``(n_unique_edges, 2)`` `ndarray` Return a point index that rebuilds all edges present in this :map:`TriMesh` only once. """ # Get a sorted list of edge pairs. sort ensures that each edge is # ordered from lowest index to highest. edge_pairs = np.sort(self.edge_indices()) # We want to remove duplicates - this is a little hairy: basically we # get a view on the array where each pair is considered by numpy to be # one item edge_pair_view = np.ascontiguousarray(edge_pairs).view( np.dtype((np.void, edge_pairs.dtype.itemsize * edge_pairs.shape[1]))) # Now we can use this view to ask for only unique edges... unique_edge_index = np.unique(edge_pair_view, return_index=True)[1] # And use that to filter our original list down return edge_pairs[unique_edge_index]
[docs] def unique_edge_vectors(self): r"""An unordered vector of unique edges for the whole :map:`TriMesh`. Note that each physical edge will only be counted once in this method (i.e. edges shared between neighbouring triangles are only counted once not twice). The ordering should be considered random. Returns ------- unique_edge_vectors : ``(n_unique_edges, n_dims)`` `ndarray` Vectors for each unique edge in this :map:`TriMesh`. """ x = self.points[self.unique_edge_indices()] return x[:, 1] - x[:, 0]
[docs] def edge_lengths(self): r"""The length of each edge in this :map:`TriMesh`. Note that there will be two edges present in cases where two triangles 'share' an edge. Consider :meth:`unique_edge_indices` for a single index for each physical edge on the :map:`TriMesh`. The ordering matches the case for edges and edge_indices. Returns ------- edge_lengths : ``(n_tris * 3, )`` `ndarray` Scalar euclidean lengths for each edge in this :map:`TriMesh`. """ return np.linalg.norm(self.edge_vectors(), axis=1)
[docs] def unique_edge_lengths(self): r"""The length of each edge in this :map:`TriMesh`. Note that each physical edge will only be counted once in this method (i.e. edges shared between neighbouring triangles are only counted once not twice). The ordering should be considered random. Returns ------- edge_lengths : ``(n_tris * 3, )`` `ndarray` Scalar euclidean lengths for each edge in this :map:`TriMesh`. """ return np.linalg.norm(self.unique_edge_vectors(), axis=1)
[docs] def mean_edge_length(self, unique=True): r"""The mean length of each edge in this :map:`TriMesh`. Parameters ---------- unique : `bool`, optional If ``True``, each shared edge will only be counted once towards the average. If false, shared edges will be counted twice. Returns ------- mean_edge_length : ``float`` The mean length of each edge in this :map:`TriMesh` """ return np.mean(self.unique_edge_lengths() if unique else self.edge_lengths())
[docs] def _view_2d(self, figure_id=None, new_figure=False, image_view=True, render_lines=True, line_colour='r', line_style='-', line_width=1., render_markers=True, marker_style='o', marker_size=20, marker_face_colour='k', marker_edge_colour='k', marker_edge_width=1., render_axes=True, axes_font_name='sans-serif', axes_font_size=10, axes_font_style='normal', axes_font_weight='normal', axes_x_limits=None, axes_y_limits=None, figure_size=(10, 8), label=None): r""" Visualization of the TriMesh in 2D. Returns ------- figure_id : `object`, optional The id of the figure to be used. new_figure : `bool`, optional If ``True``, a new figure is created. image_view : `bool`, optional If ``True`` the TriMesh will be viewed as if it is in the image coordinate system. render_lines : `bool`, optional If ``True``, the edges will be rendered. line_colour : See Below, optional The colour of the lines. Example options:: {r, g, b, c, m, k, w} or (3, ) ndarray line_style : ``{-, --, -., :}``, optional The style of the lines. line_width : `float`, optional The width of the lines. render_markers : `bool`, optional If ``True``, the markers will be rendered. marker_style : See Below, optional The style of the markers. Example options :: {., ,, o, v, ^, <, >, +, x, D, d, s, p, *, h, H, 1, 2, 3, 4, 8} marker_size : `int`, optional The size of the markers in points^2. marker_face_colour : See Below, optional The face (filling) colour of the markers. Example options :: {r, g, b, c, m, k, w} or (3, ) ndarray marker_edge_colour : See Below, optional The edge colour of the markers. Example options :: {r, g, b, c, m, k, w} or (3, ) ndarray marker_edge_width : `float`, optional The width of the markers' edge. render_axes : `bool`, optional If ``True``, the axes will be rendered. axes_font_name : See Below, optional The font of the axes. Example options :: {serif, sans-serif, cursive, fantasy, monospace} axes_font_size : `int`, optional The font size of the axes. axes_font_style : {``normal``, ``italic``, ``oblique``}, optional The font style of the axes. axes_font_weight : See Below, optional The font weight of the axes. Example options :: {ultralight, light, normal, regular, book, medium, roman, semibold, demibold, demi, bold, heavy, extra bold, black} axes_x_limits : (`float`, `float`) `tuple` or ``None``, optional The limits of the x axis. axes_y_limits : (`float`, `float`) `tuple` or ``None``, optional The limits of the y axis. figure_size : (`float`, `float`) `tuple` or ``None``, optional The size of the figure in inches. label : `str`, optional The name entry in case of a legend. Returns ------- viewer : :map:`PointGraphViewer2d` The viewer object. """ from menpo.visualize import PointGraphViewer2d return PointGraphViewer2d( figure_id, new_figure, self.points, trilist_to_adjacency_array(self.trilist)).render( image_view=image_view, render_lines=render_lines, line_colour=line_colour, line_style=line_style, line_width=line_width, render_markers=render_markers, marker_style=marker_style, marker_size=marker_size, marker_face_colour=marker_face_colour, marker_edge_colour=marker_edge_colour, marker_edge_width=marker_edge_width, render_axes=render_axes, axes_font_name=axes_font_name, axes_font_size=axes_font_size, axes_font_style=axes_font_style, axes_font_weight=axes_font_weight, axes_x_limits=axes_x_limits, axes_y_limits=axes_y_limits, figure_size=figure_size, label=label)
def _view_3d(self, figure_id=None, new_figure=False, **kwargs): r""" Visualization of the TriMesh in 3D. Parameters ---------- figure_id : `object`, optional The id of the figure to be used. new_figure : `bool`, optional If ``True``, a new figure is created. Returns ------- viewer : TriMeshViewer3D The Menpo3D viewer object. """ try: from menpo3d.visualize import TriMeshViewer3d return TriMeshViewer3d(figure_id, new_figure, self.points, self.trilist).render(**kwargs) except ImportError: from menpo.visualize import Menpo3dMissingError raise Menpo3dMissingError()
[docs] def view_widget(self, browser_style='buttons', figure_size=(10, 8), style='coloured'): r""" Visualization of the TriMesh using an interactive widget. Parameters ---------- browser_style : {``'buttons'``, ``'slider'``}, optional It defines whether the selector of the objects will have the form of plus/minus buttons or a slider. figure_size : (`int`, `int`) `tuple`, optional The initial size of the rendered figure. style : {``'coloured'``, ``'minimal'``}, optional If ``'coloured'``, then the style of the widget will be coloured. If ``minimal``, then the style is simple using black and white colours. """ try: from menpowidgets import visualize_pointclouds visualize_pointclouds(self, figure_size=figure_size, style=style, browser_style=browser_style) except ImportError: from menpo.visualize.base import MenpowidgetsMissingError raise MenpowidgetsMissingError()